Saturday, February 26, 2011

Heat Online Reviews from Forum

On the Heat Online official forums they have a section where players can review the game. I wanted to share a couple reviews that I thought were accurate and well written.


Over the whole game going in the right direction. However, looking forward to seeing all the game modes and cars when if goes live. If you are not going to be a SIM mode I would like to see a little better balance between sim and arcade handling. I want to see that support for the G27 shifter H. I especially like the game and have plans to keep playing as long as possible. Thanks for bringing it back to the U.S.

LEVELING - seems OK. Been playing fairly rigorous for a week and a half or two weeks and I'm at level 35. Therefore exp gain seems fine. There is so slow that I just want to stop playing, but not as fast as you level up in a week and bored because he has nothing but wait.

RP and VEHICLE COST - I think this needs some work. The rental system is fine, you can rent a car for 7 days to try to see if you like before buying a permanent ... but do not see many users choose the option of 30 days and get only save permanent. Perhaps instead of seven days and 30 day options in the store, offering three days and 7 days instead of options. But the constant purchase prices of the cars is quite high outrageous. It is not like running without stopping for 6 months to buy a single car. Or the cost of the cars have to go down, or the xp / rp% bonus some of the high-class cars have to climb gices. Or a combination of both.

VARIETY - Well, obviously, because it is in beta will not have the entire contents of the final version (hopefully) More cars, more tracks, CBC mode, etc are expected to make their way at some point. And the addition of a sim management option would be a great benefit because it gives the option of using sim arcade or arcade rather than just open doors for double players possible. Despite what I read, the staff of heat seems to be against this for some reason I can not understand.

EVENTS - There are plenty of them, and ways and issues vary greatly which is good. The only problem I have is with the events of the awards-class cars (like the kind of 6 cars WGT) is open without restrictions. This can not be a problem in the future if more players at higher levels ... but at the moment all this does is allow people who already have these cars to make more of them and people without them can not compete against them because the only way he can beat people is to have the car (s) These events reward. So a handful of people is increasingly more of these cars, while the rest of us get nothing. So basically, you need to have more class / car / events for awards restricted type of high level and less open class so it is more about ability rather than what the car is driving.

So in short, setting the game is good, we just have more content added, a SIM option, and events to be a little more fair for everyone.

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